Posts Tagged ‘lessons’

A great find – wrap up


The final versions of the “A great find” short story. Some remarks below.

Panacea - A great find page 1
Panacea - A great find page 2
Panacea - A great find page 3
Panacea - A great find page 4

  • I got rid of the texture layers, in the end I think this looks better.
  • A lot of page 2 and 3 is pretty redundant, I could have told the same thing probably in one page, certainly within one and a half.
  • Why the hell didn’t I draw the bag in image 2 page 3?
  • Ditto for image 1 page 4. He (Maqiloh)even refers to it in what he says.
  • That text is horrible!
  • I like the look of page 4 overall
  • Changed some small things on page 3, mostly added some green, it was very bleak
  • Twice within the span of just two pages basically the same close up of a hand reaching for the bag. Tsssss
  • Overall I like page 1 still best, but those trees in image one are really too small.

Something different


Sphereworks promotion 4

I really needed to do something different from the “A great Find” story. I’ve finished page 3, and also placed the flat colours version of page 4 in the portfolio section. So really all I would have to do, is finish up the colours of the final page. But I don’t have any fun in it anymore. This has been dragging on for quite a bit with the pages not really getting any better. I will let this rest for a long time or maybe completely leave it for what it is. I’ve learned a number of important lessons from it so perhaps better to put those into practice with a new project. And actually to get those lessons was the whole point of this story:

  • Do more thumbnails prior to start work on the pages to get the best layout of frames and actions
  • Plan out the scene by creating a map of all objects and characters and how they move through this map: this will keep the lightsource and backgrounds more consistent
  • Do more colour tests before hand. The pages are now big blobs of brownish grey, not very appealing
  • Don’t let a project like this drag on for so long. You loose focus and the end result will be not as good as it could be
  • Practice more action scenes

Anyway, the something different I mentioned: quick drawing I did. Turned out pretty nice so far I think.